// Created by Crowbar 0.71
====== File Size ======
	641,857
====== File Seek Log ======
	0 - 83 MDL File Header 00 (Actual version: 53; override version: 53); MDL File Header 00 (Actual version: 53; override version: 53)
	84 - 699 MDL File Header 01; MDL File Header 01
	700 - 807 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 2E 2E 5C 2E 2E ... ]
	808 - 3,003 theMdlFileData.theBones 9
	3,004 - 3,371 theMdlFileData.theAttachments 4
	3,372 - 3,383 theMdlFileData.theHitboxSets 1
	3,384 - 3,395 [ERROR] Unread bytes (non-zero) [ 02 03 07 06 05 08 04 00 01 00 00 00 ]
	3,396 - 3,487 [ERROR] [End offset is incorrect] theMdlFileData.theAnimationDescs 1
	3,397 - 3,400 anAnimationDesc.anAnimation [@ref] (unused empty data structure at the end of the list)
	3,401 - 3,403 anAnimationDesc.anAnimation [@ref] alignment [ 0B 00 00 ]
	3,404 - 3,551 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	3,552 - 3,783 theMdlFileData.theSequenceDescs 1
	3,784 - 3,819 [ref] aSeqDesc.theBoneWeights 9
	3,820 - 3,821 [ref] aSeqDesc.theAnimDescIndexes 1
	3,822 - 3,823 [ref] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	3,824 - 3,855 theMdlFileData.theBodyParts 2
	3,856 - 4,151 aBodyPart.theModels 2
	4,152 - 4,447 aBodyPart.theModels 2
	4,448 - 4,563 aModel.theMeshes 1
	4,564 - 4,679 aModel.theMeshes 1
	4,680 - 4,687 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 00 00 00 00 ]
	4,688 - 4,775 theMdlFileData.theTextures 2
	4,776 - 4,779 theMdlFileData.theTexturePaths 1
	4,780 - 4,783 theMdlFileData.theSkinFamilies 1
	4,784 - 6,023 [ERROR] Unread bytes (non-zero) [ 09 00 00 00 40 00 00 00 64 00 00 00 88 00 00 00 F4 00 00 00 84 ... ]
	6,024 - 6,024 aSeqDesc.theActivityName = ""
	6,025 - 6,074 theNameCopy = "Weapons/clacker_detonator/w_detonator_satchel.mdl"
	6,075 - 6,082 theSurfacePropName = "grenade"
	6,083 - 6,095 aBone.theName = "ja_c_propGun"
	6,096 - 6,107 aBone.theName = "weapon_bone"
	6,108 - 6,118 aBone.theName = "def_c_base"
	6,119 - 6,131 aBone.theName = "def_c_handle"
	6,132 - 6,145 aBone.theName = "def_c_trigger"
	6,146 - 6,164 aBone.theName = "def_c_satchel_base"
	6,165 - 6,178 aBone.theName = "def_c_satchel"
	6,179 - 6,190 aBone.theName = "def_c_light"
	6,191 - 6,211 aBone.theName = "def_c_satchel_handle"
	6,212 - 6,218 anAttachment.theName = "WEAPON"
	6,219 - 6,226 anAttachment.theName = "PROPGUN"
	6,227 - 6,232 anAttachment.theName = "LIGHT"
	6,233 - 6,245 anAttachment.theName = "muzzle_flash"
	6,246 - 6,253 aHitboxSet.theName = "default"
	6,254 - 6,258 anAnimationDesc.theName = @ref
	6,259 - 6,262 aSeqDesc.theName = "ref"
	6,263 - 6,272 aBodyPart.theName = "w_clacker"
	6,273 - 6,282 aBodyPart.theName = "w_satchel"
	6,283 - 6,333 aTexture.thePathFileName = "models\weapons\clakcer_detonator\clacker_static_01"
	6,334 - 6,384 aTexture.thePathFileName = "models\Weapons_R2\at_satchel_charge\satchel_charge"
	6,385 - 641,856 [ERROR] Unread bytes (non-zero) [ 00 00 00 10 00 00 00 00 00 00 00 01 00 00 00 7F FF C8 5F 98 03 ... ]
	641,857 - 641,857 END OF FILE + 1 (File size)
========================
